Runes of Zun: Promo Card Set 1 (2020)
Spielzeit: 30
Min. Alter: 10
Spieler: 2 - 4
Verlag: Gobico
Designer: Eric Trimble, Dave Balmer, Alex Inoue
Künstler: Unbekannt
Mechaniken: Card Play Conflict Resolution, Player Elimination, Team-Based Game, Semi-Cooperative Game, Events, Chaining, Hand Management, Action / Event
Min. Alter: 10
Spieler: 2 - 4
Verlag: Gobico
Designer: Eric Trimble, Dave Balmer, Alex Inoue
Künstler: Unbekannt
Mechaniken: Card Play Conflict Resolution, Player Elimination, Team-Based Game, Semi-Cooperative Game, Events, Chaining, Hand Management, Action / Event
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
A set of rare and powerful cards for Runes of Zun. Each card is designed to make gameplay a little crazy. Include one, two, or all three in your Runes of Zun deck to spice up your game. You can even add multiple copies of the three cards – play your way!
“Wild Magic” is unpredictable
Use it as an Action, Reaction, or Modifier – your choice. Draw until you reach the type of card you want and play it. Be careful, though! You have to declare your target first, so you might get unexpected results. You might help an opponent or do harm to yourself.
“Decree” forces all players to do as you do
Raise or lower everyone's HP. Force everyone to draw or discard a card. By the way, this card can be boosted. So imagine making everyone lose 3 HP instead of just 1!
“Anarchy” lets you bend the rules
All players may ignore modifier restrictions on all cards! This card stays on the table until the next time the discards are shuffled into a new deck. Anarchy opens the door for some creative and insane card interactions and combos.
Note: The Kickstarter version has a star on the cards that identify them as from the Kickstarter. Second printing doesn’t.
“Wild Magic” is unpredictable
Use it as an Action, Reaction, or Modifier – your choice. Draw until you reach the type of card you want and play it. Be careful, though! You have to declare your target first, so you might get unexpected results. You might help an opponent or do harm to yourself.
“Decree” forces all players to do as you do
Raise or lower everyone's HP. Force everyone to draw or discard a card. By the way, this card can be boosted. So imagine making everyone lose 3 HP instead of just 1!
“Anarchy” lets you bend the rules
All players may ignore modifier restrictions on all cards! This card stays on the table until the next time the discards are shuffled into a new deck. Anarchy opens the door for some creative and insane card interactions and combos.
Note: The Kickstarter version has a star on the cards that identify them as from the Kickstarter. Second printing doesn’t.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Runes of Zun: Promo Card Set 1
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ag.gameitem.lastUpdated: 2025-05-26 08:02:55.01